My background is rooted in fine art. During my university years, I was deeply interested in figure drawing and environment drawing. I was lucky to work with many techniques and materials.
My career as a game developer began with learning about 3D graphics.
I entered the game industry in 2018. The first serious game I worked on as a 3D environment and vehicle artist was motoGP19. I worked on many games
such as: HotWheels, Assetto Corsa, Ride5...etc For years I made racing and sports games. The switch was the game Terminator: Survivals, I really liked the project.
I had to produce postapocalyptic assets.
I worked on several freelance projects. My personal favorite is designing
Kevin Piskolty's car. He is a Hungarian Drift Master champion.
I am currently working on VR, PS shooter games. Over the years, I have gained a great insight into the fields of Tech art and animation. I also work as a freelancer,
from design projects to smaller film trailers.